Difference between revisions of "Model system"

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(Attachments)
m (Attachments)
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== Attachments ==
 
== Attachments ==
  
Models may have special "tag point" Group nodes where other models may be attached. You may define a tag point in Blender by placing an Empty object and giving it one of the predefined names*.
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Models may have special "tag point" Group nodes where other models may be attached. You may define a tag point in Blender by placing an Empty object and giving it one of the predefined names.
  
 
The system is meant for attaching equipment: guns, cargo pods, turrets...
 
The system is meant for attaching equipment: guns, cargo pods, turrets...
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Example: A generic gun model attached to a point "tag_gun_right":
 
Example: A generic gun model attached to a point "tag_gun_right":
  
[[File:newmodel_tagpoints01.png]]
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[[File:newmodel_tagpoints01.png]]2
  
*The actual list of available names has not been determined yet.
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The actual list of available names has not been determined yet.
  
 
== Collisions ==
 
== Collisions ==

Revision as of 18:21, 8 October 2012

Overview

Importing models

Materials

Detail levels

Animations

Attachments

Models may have special "tag point" Group nodes where other models may be attached. You may define a tag point in Blender by placing an Empty object and giving it one of the predefined names.

The system is meant for attaching equipment: guns, cargo pods, turrets...

Example: A generic gun model attached to a point "tag_gun_right":

Newmodel tagpoints01.png2

The actual list of available names has not been determined yet.

Collisions

Special nodes

  • Decals
  • Thrusters
  • Billboard lights

New systems that need to be developed