Difference between revisions of "User:Ae-2222"
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=== Things I can review === | === Things I can review === | ||
− | * Science-y/Algorithmic things | + | *Science-y/Algorithmic things |
− | * Procedural things - Terrain, sysgen, fractal math etc. | + | :*Procedural things - Terrain, sysgen, fractal math etc. |
− | * Shaders | + | :*Shaders |
− | etc. | + | etc. |
---- | ---- | ||
+ | ==== Temporary IRC logs discussing design issues around Brianetta's idea concerning a way to solve the distance closure (interception) problem with Newtonian flight ==== | ||
− | [[User_talk:Ae-2222|My talk page ]] - This is a Pioneer wiki, so talk pages should be used freely and are a useful way to get in touch if you are not on IRC and it's too minor/person specific for the Mailing List - feel free to leave messages there | + | [http://pastebin.com/Z8hdKwpL 1] |
+ | [http://pastebin.com/E2Q7FEjt 2] | ||
+ | |||
+ | Some much older discussion about combat/FTL that was archived for another person, that still isn't summarised in the wiki [http://pastebin.com/Re20q6rU 3] | ||
+ | ---- | ||
+ | |||
+ | [[User_talk:Ae-2222|My talk page ]] - This is a Pioneer wiki, so talk pages should be used freely and are a useful way to get in touch if you are not on IRC and it's too minor/person specific for the Mailing List - feel free to leave messages there (this goes for anyone with general questions about Pioneer's terrain or any areas I've worked on, as well) |
Latest revision as of 08:58, 15 October 2012
Things I can review
- Science-y/Algorithmic things
- Procedural things - Terrain, sysgen, fractal math etc.
- Shaders
etc.
Temporary IRC logs discussing design issues around Brianetta's idea concerning a way to solve the distance closure (interception) problem with Newtonian flight
Some much older discussion about combat/FTL that was archived for another person, that still isn't summarised in the wiki 3
My talk page - This is a Pioneer wiki, so talk pages should be used freely and are a useful way to get in touch if you are not on IRC and it's too minor/person specific for the Mailing List - feel free to leave messages there (this goes for anyone with general questions about Pioneer's terrain or any areas I've worked on, as well)