Difference between revisions of "How you can contribute"
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− | == Report bugs == | + | == Report bugs == |
− | Believe it or not, but most developers don't have time to actually play the game. Thus, bug reporting is the most important part where you as a player can help the community. When you encounter something that seems strange or odd in the game, please report it, preferably to our [https://github.com/pioneerspacesim/pioneer/issues?direction=desc&sort=created&state=open issue tracker]. | + | Believe it or not, but most developers don't have time to actually play the game. Thus, bug reporting is the most important part where you as a player can help the community. When you encounter something that seems strange or odd in the game, please report it, preferably to our [https://github.com/pioneerspacesim/pioneer/issues?direction=desc&sort=created&state=open issue tracker], but you can also stop by the [http://webchat.freenode.net/?channels=#pioneer IRC channel] or the [http://pioneerspacesim.net/forum dev forum]. |
== Art Creation == | == Art Creation == | ||
− | If you think you can improve or contribute with something then please feel free post on the [http://pioneerspacesim.net/forum | + | If you think you can improve or contribute with something to the game then please feel free post on the [http://pioneerspacesim.net/forum dev forum], or pay a visit to the IRC channel. All contributions that improves the game are most welcome. |
=== 2D Graphics === | === 2D Graphics === | ||
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* Face generation (currently (2014-06) [http://pioneerspacesim.net/forum/viewtopic.php?f=3&t=218 being undertaken] by Evarchart) | * Face generation (currently (2014-06) [http://pioneerspacesim.net/forum/viewtopic.php?f=3&t=218 being undertaken] by Evarchart) | ||
* Ship textures | * Ship textures | ||
− | * | + | * Various icons and logos |
+ | * Ship Equipment icons (similar to commodity market icons) | ||
+ | * Ship Equipment art visualization (image showing what each component looks like) | ||
+ | |||
=== 3D Modelling === | === 3D Modelling === | ||
− | + | If you know how to create 3D models (or are willing to learn), then we always need more of the following | |
* Ships | * Ships | ||
* Space stations | * Space stations | ||
− | * City | + | * City buildings/domes for worlds without atmosphere |
− | * Landing | + | * Landing pads |
+ | |||
+ | See the tutorials and documentation of Content Creation on the main page of [[Pioneer_Wiki]] for further details. | ||
== Code == | == Code == | ||
− | If you know how to program you can help out. | + | If you know how to program you can help out. See [[Getting_Started_with_Development]], and have a look at the [https://github.com/pioneerspacesim/pioneer/issues issue tracker] for feature requests or if you think there's a bug you can track down. |
− | + | === c++ === | |
− | |||
=== Lua === | === Lua === | ||
+ | Lua is very easy to learn even for novice programmers, and it will let you easily add new content to the game. If you don't know how to use github, someone on IRC or the dev forum can create a pull/merge request for you. | ||
+ | |||
+ | == Translate == | ||
+ | If you know a language other than English you can help out with [[Translations]] of the game. Even the ones that are [https://www.transifex.com/projects/p/pioneer/ translated] could need improvements. |
Revision as of 08:35, 3 June 2014
Contents
[hide]Report bugs
Believe it or not, but most developers don't have time to actually play the game. Thus, bug reporting is the most important part where you as a player can help the community. When you encounter something that seems strange or odd in the game, please report it, preferably to our issue tracker, but you can also stop by the IRC channel or the dev forum.
Art Creation
If you think you can improve or contribute with something to the game then please feel free post on the dev forum, or pay a visit to the IRC channel. All contributions that improves the game are most welcome.
2D Graphics
- Face generation (currently (2014-06) being undertaken by Evarchart)
- Ship textures
- Various icons and logos
- Ship Equipment icons (similar to commodity market icons)
- Ship Equipment art visualization (image showing what each component looks like)
3D Modelling
If you know how to create 3D models (or are willing to learn), then we always need more of the following
- Ships
- Space stations
- City buildings/domes for worlds without atmosphere
- Landing pads
See the tutorials and documentation of Content Creation on the main page of Pioneer_Wiki for further details.
Code
If you know how to program you can help out. See Getting_Started_with_Development, and have a look at the issue tracker for feature requests or if you think there's a bug you can track down.
c++
Lua
Lua is very easy to learn even for novice programmers, and it will let you easily add new content to the game. If you don't know how to use github, someone on IRC or the dev forum can create a pull/merge request for you.
Translate
If you know a language other than English you can help out with Translations of the game. Even the ones that are translated could need improvements.