Difference between revisions of "How you can contribute"

From PioneerWiki
Jump to: navigation, search
(2D Graphics)
Line 1: Line 1:
== Report bugs ==
+
== Report bugs ==  
Believe it or not, but most developers don't have time to actually play the game. Thus, bug reporting is the most important part where you as a player can help the community. When you encounter something that seems strange or odd in the game, please report it, preferably to our [https://github.com/pioneerspacesim/pioneer/issues?direction=desc&sort=created&state=open issue tracker].
+
Believe it or not, but most developers don't have time to actually play the game. Thus, bug reporting is the most important part where you as a player can help the community. When you encounter something that seems strange or odd in the game, please report it, preferably to our [https://github.com/pioneerspacesim/pioneer/issues?direction=desc&sort=created&state=open issue tracker], but you can also stop by the [http://webchat.freenode.net/?channels=#pioneer IRC channel] or the [http://pioneerspacesim.net/forum dev forum].
  
  
 
== Art Creation ==
 
== Art Creation ==
If you think you can improve or contribute with something then please feel free post on the [http://pioneerspacesim.net/forum/index.php dev forum], or pay a visit to the IRC channel. All contributions that improves the game are most welcome.
+
If you think you can improve or contribute with something to the game then please feel free post on the [http://pioneerspacesim.net/forum dev forum], or pay a visit to the IRC channel. All contributions that improves the game are most welcome.
  
 
=== 2D Graphics ===
 
=== 2D Graphics ===
Line 10: Line 10:
 
* Face generation (currently (2014-06) [http://pioneerspacesim.net/forum/viewtopic.php?f=3&t=218 being undertaken] by Evarchart)
 
* Face generation (currently (2014-06) [http://pioneerspacesim.net/forum/viewtopic.php?f=3&t=218 being undertaken] by Evarchart)
 
* Ship textures
 
* Ship textures
* Icons and Logos
+
* Various icons and logos
 +
* Ship Equipment icons (similar to commodity market icons)
 +
* Ship Equipment art visualization (image showing what each component looks like)
 +
 
  
 
=== 3D Modelling ===
 
=== 3D Modelling ===
We could always use more of these
+
If you know how to create 3D models (or are willing to learn), then we always need more of the following
 
* Ships
 
* Ships
 
* Space stations
 
* Space stations
* City Buildings (we could use domes for worlds without atmosphere)
+
* City buildings/domes for worlds without atmosphere
* Landing Pads
+
* Landing pads
 +
 
 +
See the tutorials and documentation of Content Creation on the main page of [[Pioneer_Wiki]] for further details.
  
  
 
== Code ==
 
== Code ==
If you know how to program you can help out. Have a look at the issue tracker for feature requests or if you think there's a bug you can track down.  
+
If you know how to program you can help out. See [[Getting_Started_with_Development]], and have a look at the [https://github.com/pioneerspacesim/pioneer/issues issue tracker] for feature requests or if you think there's a bug you can track down.
  
Learning Lua is very simple, and that will let you easily add new content to the game.
+
=== c++ ===
  
=== c++ ===
 
  
 
=== Lua ===
 
=== Lua ===
 +
Lua is very easy to learn even for novice programmers, and it will let you easily add new content to the game. If you don't know how to use github, someone on IRC or the dev forum can create a pull/merge request for you.
 +
 +
== Translate ==
 +
If you know a language other than English you can help out with [[Translations]] of the game. Even the ones that are [https://www.transifex.com/projects/p/pioneer/ translated] could need improvements.

Revision as of 08:35, 3 June 2014

Report bugs

Believe it or not, but most developers don't have time to actually play the game. Thus, bug reporting is the most important part where you as a player can help the community. When you encounter something that seems strange or odd in the game, please report it, preferably to our issue tracker, but you can also stop by the IRC channel or the dev forum.


Art Creation

If you think you can improve or contribute with something to the game then please feel free post on the dev forum, or pay a visit to the IRC channel. All contributions that improves the game are most welcome.

2D Graphics

  • Face generation (currently (2014-06) being undertaken by Evarchart)
  • Ship textures
  • Various icons and logos
  • Ship Equipment icons (similar to commodity market icons)
  • Ship Equipment art visualization (image showing what each component looks like)


3D Modelling

If you know how to create 3D models (or are willing to learn), then we always need more of the following

  • Ships
  • Space stations
  • City buildings/domes for worlds without atmosphere
  • Landing pads

See the tutorials and documentation of Content Creation on the main page of Pioneer_Wiki for further details.


Code

If you know how to program you can help out. See Getting_Started_with_Development, and have a look at the issue tracker for feature requests or if you think there's a bug you can track down.

c++

Lua

Lua is very easy to learn even for novice programmers, and it will let you easily add new content to the game. If you don't know how to use github, someone on IRC or the dev forum can create a pull/merge request for you.

Translate

If you know a language other than English you can help out with Translations of the game. Even the ones that are translated could need improvements.