Difference between revisions of "Timeline of the Pioneer universe"
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** Earth's Pride headed to Epsilon Eridani. | ** Earth's Pride headed to Epsilon Eridani. | ||
** No other colony ship is launched for decades, due to cost and policy restrictions. | ** No other colony ship is launched for decades, due to cost and policy restrictions. | ||
− | ** ARP also tries to launch its | + | ** ARP also tries to launch its colonization effort, but hit several roadblocks. The only finished ship is allegedly destroyed during departure from Jupiter's vicinity by a reactor failure. Rumours still circulate about it surviving the explosion and still wandering in interstellar space. |
+ | * '''2279 - Earth's Pride makes landfall, establishing New Hope, mankind's first extra-solar colony. | ||
* '''2281 ARP concentrates on Io''', but a catastrophe in 2281 leaves it crippled. | * '''2281 ARP concentrates on Io''', but a catastrophe in 2281 leaves it crippled. | ||
** Haber reacts quickly and a coup later it assumes control over its territory, converting it a corporate state. | ** Haber reacts quickly and a coup later it assumes control over its territory, converting it a corporate state. | ||
** With this move Haber gained enough power, to initiate the coup of UCW too within years. With this move Earth and the solar system are united under one rule for the first time. | ** With this move Haber gained enough power, to initiate the coup of UCW too within years. With this move Earth and the solar system are united under one rule for the first time. | ||
− | * '''2285-2325 - Diaspora''' for the | + | * '''2285-2325 - Diaspora''' for the surrounding star systems on generation ships. |
** 25 registered colony ships leaves Earth. | ** 25 registered colony ships leaves Earth. | ||
*** 17 reported landfall in 12 systems. | *** 17 reported landfall in 12 systems. | ||
*** The rest were never heard from again. Presumed lost. | *** The rest were never heard from again. Presumed lost. | ||
** Haber aims for the stars. | ** Haber aims for the stars. | ||
− | * '''2328 - 2350 Earth is ravaged''', | + | * '''2328 - 2350 Earth is ravaged''', its environment is in ruins. No intention from the leadership to renovate it. Colonies start to make rooting. |
− | ** Haber loses rooting on Earth and in the solar system. | + | ** Haber loses rooting on Earth and in the solar system. Stretched thin by trying to manage 17 colonies without any means of superluminal travel or communications makes it weak and disorganized. |
** Civil war erupts, and Haber is removed. It's CEO board members either got killed or flee. | ** Civil war erupts, and Haber is removed. It's CEO board members either got killed or flee. | ||
− | ** The surviving Haber | + | ** The surviving Haber personnel and mercenary body along with as much civilians they could kidnap flees the solar system with the last commissioned generation ship to a then unknown system. |
** This Earth fell into a dark and chaotic and stagnant period. | ** This Earth fell into a dark and chaotic and stagnant period. | ||
** Epsilon Eridani, Arcturus, Tau Ceti, Sirius for example are starting to thrive. | ** Epsilon Eridani, Arcturus, Tau Ceti, Sirius for example are starting to thrive. | ||
* '''2350 - Solar Federation emerges''' from the chaos as the new government of Sol. | * '''2350 - Solar Federation emerges''' from the chaos as the new government of Sol. | ||
− | ** After almost 25 years of chaos a new governmental body finally emerges from the | + | ** After almost 25 years of chaos a new governmental body finally emerges from the anarchy and slowly assumes control of Mars, and then the inner Sol system. |
− | ** Communication is restored with the now independent and growing Epsilon Eridani colony New Hope, and with this, indirectly with other colonies. SolFed welcomes New Hope to the Federation, only to | + | ** Communication is restored with the now independent and growing Epsilon Eridani colony New Hope, and with this, indirectly with other colonies. SolFed welcomes New Hope to the Federation, only to receive no word back. |
− | ** After a period of rebuilding and fighting, it brings the whole balkanized | + | ** After a period of rebuilding and fighting, it brings the whole balkanized outer solar system under its control. |
− | ** Now SolFed is able to slowly concentrate on proper expansion and | + | ** Now SolFed is able to slowly concentrate on proper expansion and exploration. |
* '''2337 - Tolan Oberon''' - leader of one presumed lost colony ship makes landfall in the system which later become the Tolan Kingdom. | * '''2337 - Tolan Oberon''' - leader of one presumed lost colony ship makes landfall in the system which later become the Tolan Kingdom. | ||
− | * '''2452 - The fleeing Haber''' generation ship makes landfall in Ioqufa, and slowly start to rebuild | + | * '''2452 - The fleeing Haber''' generation ship makes landfall in Ioqufa, and slowly start to rebuild its corporate state far from the eyes of humanity. |
* '''2595 - Hyperdrive''' is serendipitous invented by the team of Henry Winkler experimenting with space-time manipulation. | * '''2595 - Hyperdrive''' is serendipitous invented by the team of Henry Winkler experimenting with space-time manipulation. | ||
** The end product of fifty years of directed research and development on space-time manipulation lead to discoveries which then manifested in the birth of the first hyperdrive. | ** The end product of fifty years of directed research and development on space-time manipulation lead to discoveries which then manifested in the birth of the first hyperdrive. | ||
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** The colonies were eventually swept under indirect SolFed control, turned into tributaries. | ** The colonies were eventually swept under indirect SolFed control, turned into tributaries. | ||
** With the new way of travel among the stars, large scale exploration started, which then led to the constant founding of new colonies. | ** With the new way of travel among the stars, large scale exploration started, which then led to the constant founding of new colonies. | ||
− | ** SolFed exerts tight control over hyperdrive manufacturing, trade and research, since it | + | ** SolFed exerts tight control over hyperdrive manufacturing, trade and research, since it is one of the edge they have over the colonies. It can't uphold this monopoly too long, thanks to industrial espionage and reverse-engineering. |
** Sol's focused government means tight and controlled life, which gave a strong appeal to these new and less controlled colonies. This led to a massive diaspora not only from SolFed, but the old worlds too. This led to a secessionist mood around the colonies, which slowly shifted to radical proportions. | ** Sol's focused government means tight and controlled life, which gave a strong appeal to these new and less controlled colonies. This led to a massive diaspora not only from SolFed, but the old worlds too. This led to a secessionist mood around the colonies, which slowly shifted to radical proportions. | ||
** At the turn of the century, explorers | ** At the turn of the century, explorers | ||
** 2612 - Explorers make contact with the Tolan kingdom. A seemingly simple isolationist feudal society larglely uninterested in the rest of the galaxy. | ** 2612 - Explorers make contact with the Tolan kingdom. A seemingly simple isolationist feudal society larglely uninterested in the rest of the galaxy. | ||
− | ** Around 2650 the first explorers reach Haber's small sphere of influence to quicky disapear and get their hyperdrives poorly reverse | + | ** Around 2650 the first explorers reach Haber's small sphere of influence to quicky disapear and get their hyperdrives poorly reverse engineered. |
** 2698 - Haber tries to occupy the resource-rich Tolan kingdom, but finds itself easily repelled by the suprisingly strong and disciplined Tolan forces. | ** 2698 - Haber tries to occupy the resource-rich Tolan kingdom, but finds itself easily repelled by the suprisingly strong and disciplined Tolan forces. | ||
** By the turn of the century, hyperdrive became widespread technology and SolFed's monopoly on it dwindles. | ** By the turn of the century, hyperdrive became widespread technology and SolFed's monopoly on it dwindles. | ||
* '''2714 - 2725 Crushing the uprising.'''The SolFed friendly government of New Hope was overthrown after riots gaining strenght planetwide. | * '''2714 - 2725 Crushing the uprising.'''The SolFed friendly government of New Hope was overthrown after riots gaining strenght planetwide. | ||
− | ** The secessionist mood erupted into riots and a coup on New Hope, leading to the | + | ** The secessionist mood erupted into riots and a coup on New Hope, leading to the announcement of the Free Republic. Reinforcements weeks away, the Navy outposts an ships were seized. |
− | ** After months of failed | + | ** After months of failed negotiations, SolFed sent in its third fleet. |
** 2715 - The SolFed navy bombards New Hope from orbit to crush the rebellion, and installs a puppet government. | ** 2715 - The SolFed navy bombards New Hope from orbit to crush the rebellion, and installs a puppet government. | ||
− | ** SolFed rules the inner parts of Epsilon Eridani, but | + | ** SolFed rules the inner parts of Epsilon Eridani, but peripheral bases were able to grow secretly under the oppression to the point where thay can oppose the SolFed fleet. |
** Haber explorer crafts cautiously start to gather intelligence on the state of affairs around Sol right around the start of the war. While a good opportunity, the Haber CEO board opts to wait until the dust is settled, because they aren't powerful enough yet. | ** Haber explorer crafts cautiously start to gather intelligence on the state of affairs around Sol right around the start of the war. While a good opportunity, the Haber CEO board opts to wait until the dust is settled, because they aren't powerful enough yet. | ||
− | * '''2723 -2725 The War of Hope''' soon reached an | + | * '''2723 -2725 The War of Hope''' soon reached an impasse, and fell into stagnation. |
** 2723 - The first battle signifies the announcement of Commonwealth of Independent Worlds (CIW) | ** 2723 - The first battle signifies the announcement of Commonwealth of Independent Worlds (CIW) | ||
** The newly formed CIW forces fought out of desperation to protect their homeland, and fight off teh SolFed fleet three times. | ** The newly formed CIW forces fought out of desperation to protect their homeland, and fight off teh SolFed fleet three times. | ||
− | ** SolFed has the numbers on | + | ** SolFed has the numbers on its side, with the 4th fleet on its way. The fierce battle after its arrival seemed to bleed out the remaining CIW forces. |
− | ** Virtually at the last moment, combined reinforcements arrived from the other colonies fed up with the SolFed | + | ** Virtually at the last moment, combined reinforcements arrived from the other colonies fed up with the SolFed oppression, which eventually lead to an impasse. |
** The population of SolFed soon shifted toward anti-war mood, and the government gave up on further attempts on attack and slowly withdrew. | ** The population of SolFed soon shifted toward anti-war mood, and the government gave up on further attempts on attack and slowly withdrew. | ||
− | * '''2725 - SolFed | + | * '''2725 - SolFed abandoned the war''' and the crippled in victory CIW has its much sought after freedom. Peace never formally announced. |
− | ** CIW starts to rebuild and expand | + | ** CIW starts to rebuild and expand aggressively, concentrating on habitable worlds. The main aim is to build a strong military force which is able to oppose any SolFed attack of the future. |
** Expansion and rebuild alone wouldn't cut it in the beginning, so CIW diplomats started to persuade old worlds and new colonies alike to join their ranks against the opressive SolFed. | ** Expansion and rebuild alone wouldn't cut it in the beginning, so CIW diplomats started to persuade old worlds and new colonies alike to join their ranks against the opressive SolFed. | ||
− | ** SolFed also rebuilds and expands extensively, and try to maintain an image of peace, prosperity and freedom among | + | ** SolFed also rebuilds and expands extensively, and try to maintain an image of peace, prosperity and freedom among its citizens and outwards. At high levels it still seeks to bring all of humanity under its wings. |
− | * '''2729 - Haber makes | + | * '''2729 - Haber makes its presence known''' by establishing contact with outter SolFed systems on the SolFed-CIW border. Allegedly with peaceful manner. |
** SolFed reacts with a cringe, which robs enough concentration from the cold war with CIW to make it stagnant. | ** SolFed reacts with a cringe, which robs enough concentration from the cold war with CIW to make it stagnant. | ||
* '''2780 - Stagnant cold war''' period between CIW and SolFed. Borders and trade are tightly controlled, and official communication is minimal. Intelligence operations are everyday business. | * '''2780 - Stagnant cold war''' period between CIW and SolFed. Borders and trade are tightly controlled, and official communication is minimal. Intelligence operations are everyday business. | ||
** Small scale proxy wars are common, mostly along the SolFed-CIW border, but both parties are actively avoiding open conflict. | ** Small scale proxy wars are common, mostly along the SolFed-CIW border, but both parties are actively avoiding open conflict. | ||
** Haber covertly involves itself in some of these proxy wars, aiming to destabilize and to measure up the forces of the opponents. | ** Haber covertly involves itself in some of these proxy wars, aiming to destabilize and to measure up the forces of the opponents. | ||
− | * '''3012 - | + | * '''3012 - Ambassador Meredith Pell'''-s diplomatic visit for trade talks and her alleged spying attempt erupts into a largest military mobilization in almost 200 years, around New Hope. It turns into a stalemate. Later the stalemate is broken, nobody knows by whom, and the SolFed fleet withdraws. Ambassador Pell, or her body is unaccounted for, and both parties prohibit media speculation on the matter. |
* '''3012-3098 - After the Pell incident''', the relationship between the two factions became tight and cold for a time. | * '''3012-3098 - After the Pell incident''', the relationship between the two factions became tight and cold for a time. | ||
− | * '''3098 - present''' - Negotiations start again on trade and travel, which again loosens the tight mood after the Pell incident. Both parties actively avoid mentioning anything related to the never | + | * '''3098 - present''' - Negotiations start again on trade and travel, which again loosens the tight mood after the Pell incident. Both parties actively avoid mentioning anything related to the never announced peace, and the talks became very formal in the end. |
** Borders are formally opened up in a limited and controlled manner, and trade slowly starts to gain traction. | ** Borders are formally opened up in a limited and controlled manner, and trade slowly starts to gain traction. | ||
**The parties agree on a border plane perpendicular to the line between Epsilon Eridani and Sol, and that their expansion is limited to their side of the border. | **The parties agree on a border plane perpendicular to the line between Epsilon Eridani and Sol, and that their expansion is limited to their side of the border. |
Revision as of 16:54, 11 August 2015
- 2200 - 2300 Humanity expands into the solar system.
- Third World War erupts against the two main governing bodies of Earth, United Countries of the West (UCW) and Asia Revolutionist Party (ARP).
- WW3 ends, but space is another matter. Moon is UCW territory, and it reaches to Mars. ARP aims for Io and Titan.
- 2259 - first generation ship launched.
- Earth's Pride headed to Epsilon Eridani.
- No other colony ship is launched for decades, due to cost and policy restrictions.
- ARP also tries to launch its colonization effort, but hit several roadblocks. The only finished ship is allegedly destroyed during departure from Jupiter's vicinity by a reactor failure. Rumours still circulate about it surviving the explosion and still wandering in interstellar space.
- 2279 - Earth's Pride makes landfall, establishing New Hope, mankind's first extra-solar colony.
- 2281 ARP concentrates on Io, but a catastrophe in 2281 leaves it crippled.
- Haber reacts quickly and a coup later it assumes control over its territory, converting it a corporate state.
- With this move Haber gained enough power, to initiate the coup of UCW too within years. With this move Earth and the solar system are united under one rule for the first time.
- 2285-2325 - Diaspora for the surrounding star systems on generation ships.
- 25 registered colony ships leaves Earth.
- 17 reported landfall in 12 systems.
- The rest were never heard from again. Presumed lost.
- Haber aims for the stars.
- 25 registered colony ships leaves Earth.
- 2328 - 2350 Earth is ravaged, its environment is in ruins. No intention from the leadership to renovate it. Colonies start to make rooting.
- Haber loses rooting on Earth and in the solar system. Stretched thin by trying to manage 17 colonies without any means of superluminal travel or communications makes it weak and disorganized.
- Civil war erupts, and Haber is removed. It's CEO board members either got killed or flee.
- The surviving Haber personnel and mercenary body along with as much civilians they could kidnap flees the solar system with the last commissioned generation ship to a then unknown system.
- This Earth fell into a dark and chaotic and stagnant period.
- Epsilon Eridani, Arcturus, Tau Ceti, Sirius for example are starting to thrive.
- 2350 - Solar Federation emerges from the chaos as the new government of Sol.
- After almost 25 years of chaos a new governmental body finally emerges from the anarchy and slowly assumes control of Mars, and then the inner Sol system.
- Communication is restored with the now independent and growing Epsilon Eridani colony New Hope, and with this, indirectly with other colonies. SolFed welcomes New Hope to the Federation, only to receive no word back.
- After a period of rebuilding and fighting, it brings the whole balkanized outer solar system under its control.
- Now SolFed is able to slowly concentrate on proper expansion and exploration.
- 2337 - Tolan Oberon - leader of one presumed lost colony ship makes landfall in the system which later become the Tolan Kingdom.
- 2452 - The fleeing Haber generation ship makes landfall in Ioqufa, and slowly start to rebuild its corporate state far from the eyes of humanity.
- 2595 - Hyperdrive is serendipitous invented by the team of Henry Winkler experimenting with space-time manipulation.
- The end product of fifty years of directed research and development on space-time manipulation lead to discoveries which then manifested in the birth of the first hyperdrive.
- The first examples were rudimentary, and limited to short ranges and long travel times compared to later models, but a 5 year torchship trip to Alpha Centauri reduced into several months.
- This gave the means of massive expansion into the hands of the SolFed.
- 2600 - 2700 - Re-establishing contact with the colonies. Founding of new colonies.
- SolFed had the large military power, which came from the need to take control of the chaos in Sol.
- The colonies were eventually swept under indirect SolFed control, turned into tributaries.
- With the new way of travel among the stars, large scale exploration started, which then led to the constant founding of new colonies.
- SolFed exerts tight control over hyperdrive manufacturing, trade and research, since it is one of the edge they have over the colonies. It can't uphold this monopoly too long, thanks to industrial espionage and reverse-engineering.
- Sol's focused government means tight and controlled life, which gave a strong appeal to these new and less controlled colonies. This led to a massive diaspora not only from SolFed, but the old worlds too. This led to a secessionist mood around the colonies, which slowly shifted to radical proportions.
- At the turn of the century, explorers
- 2612 - Explorers make contact with the Tolan kingdom. A seemingly simple isolationist feudal society larglely uninterested in the rest of the galaxy.
- Around 2650 the first explorers reach Haber's small sphere of influence to quicky disapear and get their hyperdrives poorly reverse engineered.
- 2698 - Haber tries to occupy the resource-rich Tolan kingdom, but finds itself easily repelled by the suprisingly strong and disciplined Tolan forces.
- By the turn of the century, hyperdrive became widespread technology and SolFed's monopoly on it dwindles.
- 2714 - 2725 Crushing the uprising.The SolFed friendly government of New Hope was overthrown after riots gaining strenght planetwide.
- The secessionist mood erupted into riots and a coup on New Hope, leading to the announcement of the Free Republic. Reinforcements weeks away, the Navy outposts an ships were seized.
- After months of failed negotiations, SolFed sent in its third fleet.
- 2715 - The SolFed navy bombards New Hope from orbit to crush the rebellion, and installs a puppet government.
- SolFed rules the inner parts of Epsilon Eridani, but peripheral bases were able to grow secretly under the oppression to the point where thay can oppose the SolFed fleet.
- Haber explorer crafts cautiously start to gather intelligence on the state of affairs around Sol right around the start of the war. While a good opportunity, the Haber CEO board opts to wait until the dust is settled, because they aren't powerful enough yet.
- 2723 -2725 The War of Hope soon reached an impasse, and fell into stagnation.
- 2723 - The first battle signifies the announcement of Commonwealth of Independent Worlds (CIW)
- The newly formed CIW forces fought out of desperation to protect their homeland, and fight off teh SolFed fleet three times.
- SolFed has the numbers on its side, with the 4th fleet on its way. The fierce battle after its arrival seemed to bleed out the remaining CIW forces.
- Virtually at the last moment, combined reinforcements arrived from the other colonies fed up with the SolFed oppression, which eventually lead to an impasse.
- The population of SolFed soon shifted toward anti-war mood, and the government gave up on further attempts on attack and slowly withdrew.
- 2725 - SolFed abandoned the war and the crippled in victory CIW has its much sought after freedom. Peace never formally announced.
- CIW starts to rebuild and expand aggressively, concentrating on habitable worlds. The main aim is to build a strong military force which is able to oppose any SolFed attack of the future.
- Expansion and rebuild alone wouldn't cut it in the beginning, so CIW diplomats started to persuade old worlds and new colonies alike to join their ranks against the opressive SolFed.
- SolFed also rebuilds and expands extensively, and try to maintain an image of peace, prosperity and freedom among its citizens and outwards. At high levels it still seeks to bring all of humanity under its wings.
- 2729 - Haber makes its presence known by establishing contact with outter SolFed systems on the SolFed-CIW border. Allegedly with peaceful manner.
- SolFed reacts with a cringe, which robs enough concentration from the cold war with CIW to make it stagnant.
- 2780 - Stagnant cold war period between CIW and SolFed. Borders and trade are tightly controlled, and official communication is minimal. Intelligence operations are everyday business.
- Small scale proxy wars are common, mostly along the SolFed-CIW border, but both parties are actively avoiding open conflict.
- Haber covertly involves itself in some of these proxy wars, aiming to destabilize and to measure up the forces of the opponents.
- 3012 - Ambassador Meredith Pell-s diplomatic visit for trade talks and her alleged spying attempt erupts into a largest military mobilization in almost 200 years, around New Hope. It turns into a stalemate. Later the stalemate is broken, nobody knows by whom, and the SolFed fleet withdraws. Ambassador Pell, or her body is unaccounted for, and both parties prohibit media speculation on the matter.
- 3012-3098 - After the Pell incident, the relationship between the two factions became tight and cold for a time.
- 3098 - present - Negotiations start again on trade and travel, which again loosens the tight mood after the Pell incident. Both parties actively avoid mentioning anything related to the never announced peace, and the talks became very formal in the end.
- Borders are formally opened up in a limited and controlled manner, and trade slowly starts to gain traction.
- The parties agree on a border plane perpendicular to the line between Epsilon Eridani and Sol, and that their expansion is limited to their side of the border.