Difference between revisions of "How you can contribute"

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(Created page with "== Report bugs == Believe it or not, but most developers don't have time to actually play the game. Thus, bug reporting is the most important part where you as a player can he...")
 
(2D Graphics)
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* Face generation (currently (2014-06) [http://pioneerspacesim.net/forum/viewtopic.php?f=3&t=218 being undertaken] by Evarchart)
 
* Face generation (currently (2014-06) [http://pioneerspacesim.net/forum/viewtopic.php?f=3&t=218 being undertaken] by Evarchart)
 
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* Ship textures
 +
* Icons and Logos
  
 
=== 3D Modelling ===
 
=== 3D Modelling ===

Revision as of 08:14, 3 June 2014

Report bugs

Believe it or not, but most developers don't have time to actually play the game. Thus, bug reporting is the most important part where you as a player can help the community. When you encounter something that seems strange or odd in the game, please report it, preferably to our issue tracker.


Art Creation

If you think you can improve or contribute with something then please feel free post on the dev forum, or pay a visit to the IRC channel. All contributions that improves the game are most welcome.

2D Graphics

  • Face generation (currently (2014-06) being undertaken by Evarchart)
  • Ship textures
  • Icons and Logos

3D Modelling

We could always use more of these

  • Ships
  • Space stations
  • City Buildings (we could use domes for worlds without atmosphere)
  • Landing Pads


Code

If you know how to program you can help out. Have a look at the issue tracker for feature requests or if you think there's a bug you can track down.

Learning Lua is very simple, and that will let you easily add new content to the game.

c++

Lua