Difference between revisions of "Making your first ship"
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== Overview == | == Overview == | ||
− | This page describes point by point how to create your first ship, and get it into Pioneer. It isn't intended to cover much detail at all, but will rather give a | + | This page describes point by point how to create your first ship, and get it into Pioneer. It isn't intended to cover much detail at all, but will rather give a simplified overview, and point to other pages with fuller explanations for once you're comfortable with the process. |
== Prerequisites == | == Prerequisites == | ||
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You will need: | You will need: | ||
− | * A recent copy of Pioneer | + | * A recent copy of Pioneer - using SGModel system. Anything since around Alpha 30 is fine. |
− | * Blender, or a similar 3D modelling program | + | * [http://www.blender.org Blender], or a similar 3D modelling program |
− | * GIMP, or a similar raster graphics program | + | * [http://www.gimp.org GIMP], or a similar raster graphics program |
== Step by step == | == Step by step == | ||
− | . | + | === Making a cube === |
+ | |||
+ | === Adding a texture === | ||
+ | |||
+ | === Creating a .model file === | ||
+ | |||
+ | === Adding the model to Pioneer === |
Revision as of 15:57, 20 February 2013
Contents
Overview
This page describes point by point how to create your first ship, and get it into Pioneer. It isn't intended to cover much detail at all, but will rather give a simplified overview, and point to other pages with fuller explanations for once you're comfortable with the process.
Prerequisites
You will need:
- A recent copy of Pioneer - using SGModel system. Anything since around Alpha 30 is fine.
- Blender, or a similar 3D modelling program
- GIMP, or a similar raster graphics program