Model system

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Revision as of 18:21, 8 October 2012 by Luomu (talk | contribs) (Attachments)
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Overview

Importing models

Materials

Detail levels

Animations

Attachments

Models may have special "tag point" Group nodes where other models may be attached. You may define a tag point in Blender by placing an Empty object and giving it one of the predefined names*.

The system is meant for attaching equipment: guns, cargo pods, turrets...

Example: A generic gun model attached to a point "tag_gun_right":

Newmodel tagpoints01.png

  • The actual list of available names has not been determined yet.

Collisions

Special nodes

  • Decals
  • Thrusters
  • Billboard lights

New systems that need to be developed