Model system
Contents
[hide]Overview
Importing models
Materials
Detail levels
Animations
Attachments
Models may have special "tag point" Group nodes where other models may be attached. You may define a tag point in Blender by placing an Empty object and giving it one of the predefined names*.
The system is meant for attaching equipment: guns, cargo pods, turrets...
Example: A generic gun model attached to a point "tag_gun_right":
- The actual list of available names has not been determined yet.
Collisions
Special nodes
- Decals
- Thrusters
- Billboard lights