The list and amount of compatible equipment for the ship.
Each ship has a list of compatible equipment, and the amount the ship can carry of it. If any of these are left out from the slots in a ship.json, then it falls back to the default value of the slot.
Exaple:
"slots" : {
"atmo_shield": 0,
"cargo" : 1500m
"scoop" : 2,
"laser_front" : 1,
"laser_rear" : 0,
"missile" : 0
}
List of available cargo:
| Slot | Default value | Valid values | Description |
|---|---|---|---|
| cargo | 0 | 0 or above | Cargo capacity of the ship. |
| engine | 1 | 0 or 1 | Hyperdrive mount (wether the ship can mount a hyperdrive). |
| laser_front | 1 | 0 or 1 | Front cannon mount. |
| laser_rear | 0 | 0 or 1 | rear cannon mount. |
| missile | 0 | 0 or above | Number of missiles |
| ecm | 1 | 0 or 1 | ECM mount. |
| scanner | 1 | 0 or 1 | Radar mount. |
| radar | 1 | 0 or 1 | Target analyzer mount. |
| hypercloud | 1 | 0 or 1 | Hypercloud analyzer mount. |
| hull_autorepair | 1 | 0 or 1 | Hull autorepair system. |
| energy_booster | 1 | 0 or 1 | Shield energy booster mount. |
| atmo_shield | 1 | 0 or 1. 0 makes the ship available to buy only on orbital stations. | Atmospheric shielding mount. |
| cabin | 50 | 0 or above | Number of passenger cabin slots. |
| shield | 9999 | 0 or above | Number of shield slots. More shield means more protection |
| scoop | 2 | 0 or 2 | Cargo and fuel scoop mount. 0: no mount, 1: either one of cargo or fuel scoop or multiscoop, 2: one both types, or one multiscoop. |
| laser_cooler | 1 | 0 or 1 | Laser cooling booster mount. 0 or 1. |
| cargo_life_support | 1 | 0 or 1 | Cargo bay life support mount. 0 or 1. No life support kills live cargo (live animals turn into meat, slaves turn into fertilizer) |
| autopilot | 1 | 0 or 1 | Autopilot slot. 0 or 1. |
| trade_analyzer | 1 | 0 or 1 | Trade analyzer mount. 0 or 1. |
| sensor | 1 | 0 or 1 | Body scanner mount. 0 or 1. |