The list and amount of compatible equipment for the ship.
Each ship has a list of compatible equipment, and the amount the ship can carry of it. If any of these are left out from the slots in a ship.json, then it falls back to the default value of the slot.
Exaple:
"slots" : { "atmo_shield": 0, "cargo" : 1500m "scoop" : 2, "laser_front" : 1, "laser_rear" : 0, "missile" : 0 }
List of available cargo:
Slot | Default value | Valid values | Description |
---|---|---|---|
cargo | 0 | 0 or above | Cargo capacity of the ship. |
engine | 1 | 0 or 1 | Hyperdrive mount (wether the ship can mount a hyperdrive). |
laser_front | 1 | 0 or 1 | Front cannon mount. |
laser_rear | 0 | 0 or 1 | rear cannon mount. |
missile | 0 | 0 or above | Number of missiles |
ecm | 1 | 0 or 1 | ECM mount. |
scanner | 1 | 0 or 1 | Radar mount. |
radar | 1 | 0 or 1 | Target analyzer mount. |
hypercloud | 1 | 0 or 1 | Hypercloud analyzer mount. |
hull_autorepair | 1 | 0 or 1 | Hull autorepair system. |
energy_booster | 1 | 0 or 1 | Shield energy booster mount. |
atmo_shield | 1 | 0 or 1. 0 makes the ship available to buy only on orbital stations. | Atmospheric shielding mount. |
cabin | 50 | 0 or above | Number of passenger cabin slots. |
shield | 9999 | 0 or above | Number of shield slots. More shield means more protection |
scoop | 2 | 0 or 2 | Cargo and fuel scoop mount. 0: no mount, 1: either one of cargo or fuel scoop or multiscoop, 2: one both types, or one multiscoop. |
laser_cooler | 1 | 0 or 1 | Laser cooling booster mount. 0 or 1. |
cargo_life_support | 1 | 0 or 1 | Cargo bay life support mount. 0 or 1. No life support kills live cargo (live animals turn into meat, slaves turn into fertilizer) |
autopilot | 1 | 0 or 1 | Autopilot slot. 0 or 1. |
trade_analyzer | 1 | 0 or 1 | Trade analyzer mount. 0 or 1. |
sensor | 1 | 0 or 1 | Body scanner mount. 0 or 1. |