Difference between revisions of "Modeling, Texturing, Graphics Design"
(adding asset list) |
(→Modeling) |
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* [[Model QA Checklist]] | * [[Model QA Checklist]] | ||
* [[Optimising geometry]] | * [[Optimising geometry]] | ||
+ | * [[LOD-ing tips]] | ||
===Blender=== | ===Blender=== | ||
* [[Blender Tips]] | * [[Blender Tips]] | ||
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* [[:Category:Blender|Blender]] | * [[:Category:Blender|Blender]] | ||
===[[3DS Max]]=== | ===[[3DS Max]]=== | ||
+ | |||
==Texturing== | ==Texturing== | ||
* [[Textures]] | * [[Textures]] |
Revision as of 19:30, 2 December 2014
Assets already made, or work in progress can be found in the Asset List
Contents
General Information
Asset Creation
Modeling
- Model system
- Model viewer
- Transitioning to the new model system
- Model QA Checklist
- Optimising geometry
- LOD-ing tips