Difference between revisions of "Modeling, Texturing, Graphics Design"
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Assets already made, or work in progress can be found in the [[Asset List]] | Assets already made, or work in progress can be found in the [[Asset List]] | ||
− | =General Information= | + | |
− | * [[Visual Style guide]] | + | = General Information = |
− | * [[Asset List]] | + | |
− | * [[Making your first ship]] | + | *[[Visual_Style_guide|Visual Style guide]] |
− | * [[Creating Ships and Stations]] | + | *[[Asset_List|Asset List]] |
− | * [[Modelling stations]] | + | *[[Making_your_first_ship|Making your first ship]] |
+ | *[[Making_your_first_ship_from_scratch|Making your first ship from scratch]] | ||
+ | *[[Creating_Ships_and_Stations|Creating Ships and Stations]] | ||
+ | *[[Modelling_stations|Modelling stations]] | ||
+ | *[[Modeling_cockpits|Modeling cockpits]] | ||
+ | |||
=Asset Creation= | =Asset Creation= | ||
− | ==Modeling== | + | == Modeling == |
− | * [[Model system]] | + | |
− | * [[Ship.json for setting up ship properties]] | + | *[[Model_system|Model system]] |
− | * [[Model viewer]] | + | *[[Model_debug_flags|Model debug flags]] for in-game checking. |
− | * [[Transitioning to the new model system]] | + | *[[Ship.json_for_setting_up_ship_properties|Ship.json for setting up ship properties]] |
− | * [[Model QA Checklist]] | + | *[https://forum.pioneerspacesim.net/viewtopic.php?f=3&t=38&#p2352 Ship stat planner calculator addon for Blender] |
− | * [[Optimising geometry]] | + | *[[Model_viewer|Model viewer]] |
− | * [[LOD-ing tips]] | + | *[[Transitioning_to_the_new_model_system|Transitioning to the new model system]] |
− | ===Blender=== | + | *[[Model_QA_Checklist|Model QA Checklist]] |
− | * [[Blender Tips]] | + | *[[Optimising_geometry|Optimising geometry]] |
− | * [[UV coordinates in Blender]] | + | *[[LOD-ing_tips|LOD-ing tips]] |
− | * [[Asteroids and rocks in Blender]] | + | |
− | * [[Scripting Blender]] | + | === Blender === |
− | * [[:Category:Blender|Blender]] | + | |
− | ===[[3DS Max]]=== | + | *[[Blender_Tips|Blender Tips]] |
+ | *[[UV_coordinates_in_Blender|UV coordinates in Blender]] | ||
+ | *[[Asteroids_and_rocks_in_Blender|Asteroids and rocks in Blender]] | ||
+ | *[[Scripting_Blender|Scripting Blender]] | ||
+ | *[[:Category:Blender|Blender]] | ||
+ | |||
+ | === [[3DS_Max|3DS Max]] === | ||
==Texturing== | ==Texturing== | ||
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* [[Cutaway panels in GIMP]] | * [[Cutaway panels in GIMP]] | ||
* [[:Category:GIMP|GIMP]] | * [[:Category:GIMP|GIMP]] | ||
+ | * [[Creating Simple Pattern Textures in GIMP]] |
Latest revision as of 04:17, 2 January 2023
Assets already made, or work in progress can be found in the Asset List
Contents
General Information
- Visual Style guide
- Asset List
- Making your first ship
- Making your first ship from scratch
- Creating Ships and Stations
- Modelling stations
- Modeling cockpits
Asset Creation
Modeling
- Model system
- Model debug flags for in-game checking.
- Ship.json for setting up ship properties
- Ship stat planner calculator addon for Blender
- Model viewer
- Transitioning to the new model system
- Model QA Checklist
- Optimising geometry
- LOD-ing tips