Difference between revisions of "Modeling, Texturing, Graphics Design"

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(General Information)
m (Adding the debug flags page.)
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=Asset Creation=
 
=Asset Creation=
==Modeling==
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== Modeling ==
* [[Model system]]
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* [[Ship.json for setting up ship properties]]
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*[[Model_system|Model system]]
* [http://pioneerspacesim.net/forum/viewtopic.php?f=3&t=38&#p2352 Ship stat planner calculator addon for Blender]
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*[[Model_debug_flags|Model debug flags]] for in-game checking.
* [[Model viewer]]
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*[[Ship.json_for_setting_up_ship_properties|Ship.json for setting up ship properties]]
* [[Transitioning to the new model system]]
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*[http://pioneerspacesim.net/forum/viewtopic.php?f=3&t=38&#p2352 Ship stat planner calculator addon for Blender]
* [[Model QA Checklist]]
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*[[Model_viewer|Model viewer]]
* [[Optimising geometry]]
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*[[Transitioning_to_the_new_model_system|Transitioning to the new model system]]
* [[LOD-ing tips]]
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*[[Model_QA_Checklist|Model QA Checklist]]
===Blender===
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*[[Optimising_geometry|Optimising geometry]]
* [[Blender Tips]]
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*[[LOD-ing_tips|LOD-ing tips]]
* [[UV coordinates in Blender]]
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* [[Asteroids and rocks in Blender]]
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=== Blender ===
* [[Scripting Blender]]
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* [[:Category:Blender|Blender]]
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*[[Blender_Tips|Blender Tips]]
===[[3DS Max]]===
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*[[UV_coordinates_in_Blender|UV coordinates in Blender]]
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*[[Asteroids_and_rocks_in_Blender|Asteroids and rocks in Blender]]
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*[[Scripting_Blender|Scripting Blender]]
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*[[:Category:Blender|Blender]]
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=== [[3DS_Max|3DS Max]] ===
  
 
==Texturing==
 
==Texturing==

Revision as of 19:23, 27 December 2016