Difference between revisions of "Modeling, Texturing, Graphics Design"
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Assets already made, or work in progress can be found in the [[Asset List]] | Assets already made, or work in progress can be found in the [[Asset List]] | ||
− | =General Information= | + | |
− | * [[Visual Style guide]] | + | = General Information = |
− | * [[Asset List]] | + | |
− | * [[Making your first ship]] | + | *[[Visual_Style_guide|Visual Style guide]] |
− | * [[Making your first ship from scratch]] | + | *[[Asset_List|Asset List]] |
− | * [[Creating Ships and Stations]] | + | *[[Making_your_first_ship|Making your first ship]] |
− | * [[Modelling stations]] | + | *[[Making_your_first_ship_from_scratch|Making your first ship from scratch]] |
+ | *[[Creating_Ships_and_Stations|Creating Ships and Stations]] | ||
+ | *[[Modelling_stations|Modelling stations]] | ||
+ | *[[Modeling_cockpits|Modeling cockpits]] | ||
=Asset Creation= | =Asset Creation= |
Revision as of 18:09, 8 July 2017
Assets already made, or work in progress can be found in the Asset List
Contents
General Information
- Visual Style guide
- Asset List
- Making your first ship
- Making your first ship from scratch
- Creating Ships and Stations
- Modelling stations
- Modeling cockpits
Asset Creation
Modeling
- Model system
- Model debug flags for in-game checking.
- Ship.json for setting up ship properties
- Ship stat planner calculator addon for Blender
- Model viewer
- Transitioning to the new model system
- Model QA Checklist
- Optimising geometry
- LOD-ing tips